Fishmania Project
This is an old unity project that I developed while learning unity and .net. It's a mobile game originally and works with a hidden joystick that is created after a touch event. WebGL version has mobile inputs disabled. Play with keyboard only.
Game Details
- Endless eat smaller fish and avoid big fish game.
- XP bar at the top. Fish gets bigger as it levels up and can eat bigger and bigger fish.
- Fish can move to any direction indefinitely. Grid system will adapt
Technical Details
- Endless grid system.
- Custom parallax system.
- Minimal UI
- Needs optimization.
Grid System
- Custom grid system. A 9x9 grid is created as needed around the player.
- Grid boxes away from the player are disabled until player comes close
Demo
Game can be played on a computer using the keyboard here.