Donsraad
Sep 26, 2026
Dune: AwakeningWindows 10 / 11

Your Landsraad companion

All-in-one Landsraad mission and reward companion. Less UI, less loading screens, more play.

Donsraad house grid after a Landsraad scan
Donsraad manual mission grid without a house scan
Donsraad house contribution goal settings
Donsraad Landsraad progress per house
Donsraad Reward Hunter item list
Donsraad mission picker for a house specialization
Donsraad reward tracker with claim actions
Donsraad statistics per profile
Donsraad profiles and settings
Donsraad overlay with run stats and notifications

AutoRun

Green indicator on the overlay when enabled. Detects finished missions, claims, and queues your next pick cycle with a sound when ready.

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House grid

Run a house scan and Donsraad reads every Landsraad house, reward tier, and your contribution. Scan again whenever new house missions unlock during the week — it keeps your board and progress in sync. Tracked houses show a green circle; hunted rewards show a diamond.

Everything in one companion

From weekly Landsraad scans to AutoRun loops — built for Dune: Awakening.

Landsraad board

Scan, track, and aim your weekly contribution.

  • House scan

    Sync houses, rewards, and contribution whenever the weekly grid changes.

  • Manual fallback

    Pick by grid position without a scan — mission pickup only.

  • Goals & progress

    Set per-house targets; mission claims update progress without re-scanning.

Missions & rewards

Choose targets and know what you are farming.

  • Mission picker

    Per-house rewards, progress, and specialization missions in one panel.

  • Reward Hunter

    Hunt specific items — diamonds on the grid when they appear.

  • Reward tracker

    Earned tiers, auto swatch at 14k, Claim after in-game pickup.

Automation

Less menu time, more time in the world.

  • Guild refresh

    Abandons the guild to clear actives and reroll offers until your targets land, then accepts them.

  • AutoRun

    Claims finished missions and starts the next pick loop for you. Optionally stops when mnemonic recollections run out.

  • Overlay

    Run timers, stats, mnemonic counter, and goal or ready notifications.

Your data

Multiple characters, one app folder.

  • Profiles

    Separate picks, goals, hunts, and stats per character.

  • Statistics

    Completes, totals, and availability per mission.

  • Backup

    Copy profile and settings JSON from the app folder to save progress.

How to use

Scan once a week, pick your targets, press Start — Donsraad handles the board rolls between runs.

How board refresh works

Abandoning your guild removes your active missions and the Landsraad board offers new random missions instead. Donsraad uses that refresh to roll until your targeted missions appear, then accepts them.

Warning: you will not earn voting power for the Landsraad term when you abandon the guild.

Warning: Funcom may disable guild abandon in a future game update. If that happens, board refresh will stop working and Donsraad will no longer be able to pick missions for you.

  1. Step 1
    01

    Profile & settings

    Create a profile for each character. Guild name is required for board refresh — new profiles get a random five-letter name. Enable AutoRun, overlay, and sounds in Settings.

  2. Step 2
    02

    Scan the house grid

    On the Landsraad tab, run a house scan whenever new missions unlock during the week. Donsraad reads houses, rewards, and your contribution — green circles for tracked houses, diamonds for hunted rewards. Skip the scan to use the manual grid (pickup only, no tracking).

  3. Step 3
    03

    Goals & Reward Hunter

    Set contribution goals on houses you want to support. Open Reward Hunter and flag items you care about — yellow when they are on offer, diamonds on the grid when a house has them.

  4. Step 4
    04

    Pick missions

    Click a house on the mission grid. Choose up to three targets — one specialization per cell. Hunted rewards show purple highlights. Drag cells to swap or move picks.

  5. Step 5
    05

    Start the picker

    Focus Dune: Awakening and press Start (Home). First Start runs setup, then the loop: claim completed missions, disband to refresh offers, accept your targets. End stops the picker; Delete toggles AutoRun.

  6. Step 6
    06

    Play & AutoRun

    Run your missions in game. With AutoRun on, the overlay shows a green indicator — finished actives trigger the next claim-and-pick cycle with a notification and sound when ready. Running low on mnemonic recollections? Turn on auto stop and the picker halts once they are spent.

  7. Step 7
    07

    Rewards & cleanup

    Claim house tiers in game, then press Claim on the Rewards tab. Houses at 14,000 contribution auto-mark swatch obtained. Mark hunted items as you collect them.

Keybinds

Start pickerHome
Stop pickerEnd
Toggle AutoRunDelete
Show / hide dashboardF8
Show / hide overlayInsert
Exit DonsraadPause

Rebind in Settings → Keybinds. Click a bind, press a key — Esc cancels.

Hide the dashboard with X — use the tray icon or F8 to bring it back. The overlay pins to the game window and hides when unfocused.

Tech Stack

AutoHotkey v2Windows OCR

Downloads

Accept the terms of use to unlock the download links.

  • Portable (x64)

    Windows 10 or 11. Unzip and run Donsraad.exe. AutoHotkey is not required.

    donsraad_v0.2.4_x64_portable.zip · 3.3 MB

    Locked
  • AutoHotkey v2 source

    Source scripts. Install AutoHotkey v2 and run main.ahk.

    donsraad_v0.2.4_ahkv2_source.zip · 1.5 MB

    Locked

Changelog

  1. 0.2.4
    • Fixes & optimizations — Bug fixes, performance tweaks, and small stability improvements across the picker, board scan, and reward tracking.
  2. 0.2.3
    • Dune: Awakening 1.5 — Donsraad now supports game version 1.5.
    • Auto stop at zero recollections — New Automation setting. When your mnemonic recollections are spent, the picker stops after claiming and AutoRun will not start another loop.
  3. 0.2.2
    • Mnemonic footer — Dashboard footer shows remaining recollections beside your target progress — green while tokens remain, yellow at zero, and a dash until the first HUD read.
  4. 0.2.1
    • House Swatches — Mark which cosmetic swatches you already own from the Rewards tab. Houses that hit 14,000 contribution are still marked automatically.
    • Contribution goals — Clearer goal picker. Manage swatch ownership in the new House Swatches window instead.
    • Locked missions — Houses without unlocked missions gray out and cannot be picked yet. The Landsraad tab shows clearer status when you need to scan first or wait for missions to open.
    • Mission picker — Green badge on the reward tier that matches your weekly goal.
    • Fixes & polish — Week rollover keeps your scanned board data. Less grid flicker when switching tabs, updated tab help, and other small fixes.
  5. 0.2.0
    • Major update — Landsraad house grid, weekly goals, reward tracking, and a simpler picker workflow.
    • Unified Start — Initialize is gone. Start runs first-time setup when needed, then goes straight into claim → refresh → accept.
    • Random guild names — New profiles and profile Reset assign a random five-letter guild name so you can refresh the board right away.
    • Reward Hunter — Mark reward items you are hunting. Icons show on Missions and Landsraad when those rewards appear on a scanned board.
    • House rewards — Rewards tab rows open earned tiers, week labels, and item names for each house.
    • User guide — How to use on the About tab opens an in-app guide for quick start, grid, Landsraad, rewards, and keybinds.
  6. 0.1.8
    • Landsraad tab — Scan the in-game house grid. See crests, contribution, progress bars, and weekly goals. Set goals and mark swatch ownership.
    • Missions grid — After a scan, the board shows revealed houses with icons and progress. Drag and drop to move or swap targets between cells.
    • Contribution tracking — Claiming a mission adds its Landsraad contribution to your tracked house. Hitting a goal shows a notification and plays a sound.
    • Goal estimates — After each claim, see how close you are to the weekly goal and how many similar missions are left.
    • Rewards tab — Track unclaimed house reward tiers per week. Claim or reset reward tracking per profile.
    • Tab help — Legend buttons on Missions and Landsraad explain colors, badges, and grid states.
    • Sound effects — Optional run-start and goal-reach cues in Settings.
    • Settings — Redesigned layout, configurable weekly reset day and hour, and a larger dashboard window.
    • Overlay — Stays bottom-left during picker work so it does not cover Landsraad UI. Goal notifications show house icons.
    • Run timer — Stop pauses the current-run timer. Start resumes without counting the paused time.
    • Smarter claiming — Avoids partial claims when not every target is complete. Shows a notice if no targeted missions remain after a claim.
    • Mission hunt — Skips house cells that already have your targets during filler passes, then accepts when every cell is ready.
    • Fixes — Tab overlap after Rewards, reward icons and week sorting, toast stacking for goal progress, and related UI bugs.
  7. 0.1.7
    • Per-profile settings — Guild name, faction, overlay, and delays are saved per profile. Hotkeys stay global.
    • Drag and drop — Swap or move missions between house cells. Cursor hints show when you can pick, move, or are at the three-mission cap.
    • Fixes — Cursor clear stays inside the game window in windowed mode. SESSION counter counts targeted leftovers during setup, then every claim after that.
  8. 0.1.6
    • Resolution support — Donsraad now supports 1080p, 1440p, and 3440×1440 in windowed or fullscreen windowed modes. Coordinates follow the game window, not the monitor.
    • AutoRun detection — Reliable View mission report detection across backgrounds. Finished runs are not misread, and the old 30-second wait is gone.
    • Session stats — The status bar shows how many missions you completed this session.
    • Keybinds — Separate hotkeys for Start, Stop, and Toggle AutoRun. Dashboard default is F8.
    • Overlay — Pins to the game window and hides when unfocused. Moves to the bottom left while picking so it stays out of the way.
    • Leftover mission report — For 10 seconds after targets are ready, leftover View mission report prompts are dismissed automatically.
    • Fixes — Completed-mission stats credit the correct mission when claims shift the active list. Guild name limited to 3–100 characters. Overlay settings layout no longer overlaps.
  9. 0.1.5
    • AutoRun mission complete — Auto mode can start the next loop from the in-world View mission report prompt. You no longer need the ornithopter Travel window. After you are ready, that prompt is ignored for 30 seconds so a leftover or mid-mission report does not fire again.
    • Availability — Stats estimates how often a mission shows up, using your last 30 pick cycles. It only tracks when you target exactly one mission from that specialization.
    • Ready notice — When the picker finishes, the overlay also tells you how many missions were abandoned that cycle.
    • Overlay — Top-middle placement is gone. It sat on the Landsraad tab. Existing top-middle settings move to top left.
    • Mnemonic devices — Remaining counts with two digits, such as 11/35, now read correctly.
    • Tray menu — If you hide the dashboard with X, the tray icon brings it back. Left-click shows the dashboard. Right-click can show the overlay, toggle AutoRun, start or stop the picker, and exit.
    • Fixes — Start no longer extra-clicks the house grid when every target is already active. Stats column headers line up with the values.
  10. 0.1.4
    • Overlay position — Move the on-screen HUD to any corner or the top middle. Bottom placements sit above the taskbar.
    • AutoRun — Leave the Travel confirmation open at the ornithopter and Donsraad starts the next picker loop for you. The overlay AUTO icon is green when this is on.
    • Mnemonic devices — The overlay shows remaining tokens after you initialize. Stats tracks how many you actually spent.
    • Travel window — Later Start runs close the Travel popup if it is blocking the menu.
    • Fixes — Renaming a profile no longer crashes if you switch tabs too quickly. Mnemonic remaining no longer shows 0 before the first real read.
  11. 0.1.3
    • Stats — Completes and best times per mission, plus session abandons and targeted accepts. Reset stats without wiping your settings.
    • Run timers — Timing starts once all targets are accepted. Claiming them saves last and best times.
    • Overlay — Optional notices when you are ready to run and when you set a new best time.
    • Dashboard — Wider mission grid, clearer hotkey labels, and profile names that no longer clip.
  12. 0.1.2
    • Action delay — Speed up or slow down the picker in Settings to match your client.
    • Auto claim — Completed missions are claimed on initialize and again when you press Start after a run.
    • Cancel — Press Start while a loop is running to stop it. The overlay shows the cancel hint.
    • Reliability — Clearer overlay hints, snappier waiting, and a more reliable guild refresh.
  13. 0.1.1
    • First release. Pick targets on the house grid, initialize, re-roll the board, and accept the missions you want.